So I’m starting to get really excited about patch 4.2 now that it seems to be shaping so very nicely. I may just be sick of the T11 raids. Not the fights themselves, I think they are well done an offer up a variety of different fight types and challenges. The zones however I find distinctly uninspiring. Firelands on the other had…wow. This raid zone delivers. I definitely get a feel for the fact that we are entering Rag’s how turf to bring the fight to him. I’ve PTR’d the 1st 2 bosses, and the fights defiantly seem like they are going to surpass T11 encounters in general complexity and boss design.
In addition, there are some changes coming down the pipe for healers that have me interested. Some classes have what they consider to be significant nerfs (I’m lookin @ you Pally’s and Shamans), and Druids are getting a major mastery buff. Priests on the other hand seem to be staying fairly even with where we were, with the exception of the global healer change.
All healing critical strikes now heal for 2 times a normal heal (+100%), up from 1.5 times a normal heal (+50%).
Originally I was going to talk about the T12 Priest set bonuses, but they seem in a state of flux, swinging from a laughably bad lightwell clone one week, to potentially OP (on stacking phases) ability the next week.
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