Sunday, January 30, 2011

I'm a Lazy Priest

So clearly I'm a lazy player. I've been a bit put-off by heroics in Cata. It's not that they are hard specifically, I quite enjoy the challenges they present when I want to do something challenging. Almost ever since the introduction of heroics back in BC, they were never something I did when looking for a real challenge. Heroics for me were always something I could mindlessly do while joking in guild chat. I ran heroics the way I see other people leveling alts or fishing; just a way to pass the time between raids and farm up some gold etc.

Since Cata release, I've been slacking on gearing up my priest the way I should. I've been doing heroics, but only one a day for the VP's. Lazy lazy lazy! This past fweek I've resigned myself to the commitment it takes to run heroic dungeons. They are not hard per se, but simply contain mechanics that can not be taken for granted the way I used to while in dungeons. As a result of this revamp to WoW the game IQ of your average player seems to be starting to raise as well. I don't mean that as a slight, but if there were never any compelling reasons for a group to utilize CC and play effectively around the concept of near-deadly boss mechanics, and personal health management, then there was no reason for everyone to learn to play that way.

I've noticed something changing recently with how smooth my pugs are going in heroics. I can't really attribute it to my newly founded resignation on how Cata works, my experience in heroic dungeons by running them more frequently, the elevated game IQ of the WoW player base, or the fact that my gear is much better than it was. Possibly a combination of all of these factors even. Soon perhaps I may find myself coasting through heroics again. Then what will I bitch about?

Thursday, January 13, 2011

Secondary Stat Rankings


So based on the PTR 4.06 changes to Disc, I’m re-evaluating my stat rankings for “secondary stats”. Without some drastic change to the current system, Intellect will be the “best” stat for the balance of this expansion, and since every bit of cloth in the game has it, I just weight it as the highest and ignore it afterward. Basically I feel like I need to bump Mastery up for better PW:S as opposed to keeping it on par with crit for DA. I also favor the Spell Power stat on weapons a bit more because of the changes in PW:S contribution from it. Haste moved up a bit since there may now be times when I'm trying to throw a bunch of shields out.
My new stat weights are:
Int: 1
Spi:  0.8
SP:0.7
Mast: 0.65
 Haste: 0.4
Crit: 0.4
My LootRank link is here if you want to see how it all shakes out gear wise.